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adjust margin so the % symbol is visible #620

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deltreey
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Please check if the PR fulfills these requirements:

  • The commit message follows our guidelines.
  • For bug fixes and features:
    • You tested the changes.

Related issue (if applicable): #619

What kind of change does this PR introduce?
Margin Change

Does this PR introduce a breaking change?
No

New feature or change

What is the current behavior?
% symbol not visible on Dice Example on Modulo Page.

What is the new behavior?
% symbol is now visible

Other information

@deltreey
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I'm looking around and can't seem to find the godot commit message guidelines

@NathanLovato
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Thanks much, but as mentioned in #619, I'd like us to find a more general way to mitigate this text wrapping issue, which can happen with anything, until we can port the app to Godot 4.

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2 participants